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It is probably Windows' sh*tty memory management. When stuff overflows into
swap it gets all fragmented and Windows takes forever to allocate and recall
it, and after prolonged virtual memory use the system can even become
violently unstable.
Mick Hazelgrove wrote:
> I wish I knew, It's very messy CSG, and Media and reflection, meshes,
> bicubic patches, HFs Uncle Tom Cobley an' all!
>
> "Doug Eichenberg" <dou### [at] nls net> wrote in message
> news:399493f4@news.povray.org...
> > I don't see a problem with it. I am curious though how it's taking 15
> hours
> > a line,
> > but in two pieces it only takes 9 hours.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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